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Did you know… The extent
to which students pay attention in class is a function not only of how they feel but also of their level of interest. Students
will attend to activities in the classroom if they can affirmatively answer the question “Am I interested?” Games and
inconsequential competition help trigger and maintain situational interest.
Games: should have an academic focus and be accompanied by conversation/discussion ·
Which One Doesn’t Belong? allows student to use their knowledge of vocabulary terms and phrases to find
similarities and differences among a group of terms. Create word groups containing 3 terms that are similar in some
way and 1 term that is different. Students can work independently or in groups to pick out the word that doesn’t belong.
Points can be recorded or not. ·
What is the Question? is modeled after Jeopardy! Prepare a game board with relevant categories
and test students’ knowledge. Students must phrase the question in the form of a response. · Turn questions into games-Once groups are formed, the teacher asks a question. Students
are given 1 minute to discuss the correct answer and record it on a piece of paper or white board. When the teacher signals,
the teams hold up their answer. The teacher can tally the points.
Friendly controversy:
can trigger both situational interest and maintain it ·
It’s important to establish rules for interaction · The goal is to leave students with some unanswered questions so that they seek more
information ·
Class vote-Ask students to vote on an issue. Before and after the vote, students
discuss the merits of various positions. Discussion encourages students to carefully consider their positions and change their
minds (and votes) as more information is disclosed. · Debate
model-This encourages students to use evidence, logic, and persuasive techniques to effectively argue a controversial viewpoint. ·
Town Hall Meeting-This encourages students to see a complex issue from multiple
perspectives.
Teachers can help trigger and maintain
situational interest in students by utilizing academically based games and turning questions directed at the class into spontaneous
chances for inconsequential competition. Teachers can also create friendly controversy among the students, which can extend
student interest in a topic beyond the confines of the classroom.
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